Drizzt Do Urden

A drow from the Underdark city of Menzoberranzan, the third son of Matron Mother Malice of House Do’Urden. Like all dark elves, Drizzt has pitch black skin and white hair, but his lavender eyes—which gleam with feral light before he wades into battle—set him apart from most drow, whose eyes are typically red.

Drizzt is a drow who acts against the drow stereotype, favoring friendship and peace over hatred and violence. His unusual personality creates the conflict that allows Salvatore to create so many novels with stories about courage and friendship. Drizzt fights the dark traits that are inherent in the drow.

Drow ranger (hunter) 16 - Background: Outlander

AC 19 (14 base, +5 dex) Desloc 9m PV 132 Proef:+5 For 13 Dex 20 Con 15 Int 17 Sab 17 Car 14 Ataques: +11/+11 Cimitar+1(1d6+6+1d6 frost*) and +13 Cimitar+3 (1d6+8*)

  • He adds +1d6 hunter's Mark in damages for each attack.

Special Ability: Favored Enemyi mprovement(goblinoids & orcs, monstrosities, fiends) natural Explorer improvement(undedark, forest, coast), Fightinf Style: two-weapon Fighting, Spellcasting (CD 16), ranger Archetype:hunter(Horde Breaker, Escape the Horde, Whirlwiknd Attack, Evasion), Primeval Aweness, Extra Attack, Hide in Plain Sight, Vanish. Darkvision, Ligth Sensibilty.

Skills: Stealth +10, Survival+8, Nature+8, Perception+8, Atletics+ 6 Spell-ability: Dancing Ligths, Faerie fire 1/day, Darkness 1/day.

Magics: n1(4) n2(3) n3(3) n4(2) 1st: Animal friendship, esnaring attak; hunters mark, speak with animals, longstrider 2nd: pass without trace, spike growth 3rd: Nondetection 4rd: grasping vine

Magical Items: mithral mail(studded armor) +2; a frostbrand +1 scimitar; a defender +3 scimitar; and a figurine of wondrous power: onyx panther (named Guenhwyvar).